Thursday, March 22, 2007

POSSIBLY opening the Virtual Office...

Illy here.

Well, after much thought, I've decided that I MAY be publicly hiring for the last main voice-acting job, the voice of the younger of the two princesses of Kakana and the mercenary team's only Kunoichi, Dimona. However, I'm going to be a lot more strict. You gotta go through an audition, of sorts. In reality, that just means email us, I'll send you back a little script, and you send me back the soundclips.

I warn you though, since this is a REALLY BIG test on the concept of a virtual office, you gotta be serious about this. That doesn't necessarily mean putting in 16+ hours of work a day (Although I would love it if you do ;)), but just that you don't fall behind too much.

Oh, there are also a bunch of little jobs up for grabs, too. These are only a few lines or so, so these aren't as serious ;) For all genders, too!

If you're interested, mail us at eternitysendrecruiting@gmail.com

Tuesday, March 20, 2007

Merchandise?

Now, as always, here's the latest news from Clan Darkterror Productions: After some talk with the team, we're thinking that, if there is enough interest, we may start selling some Eternity's End merchandise once the game is out. The two most likely possibilities at the moment are artbooks and soundtracks, although if anyone can hook us up with a way to produce them, we may start selling items such as T-shirts, figurines, replica weapons (Made out of our favorite non-lethal material, plastic!), and... dare I say it? PLUSHIES. But if nobody is interested, it probably won't come to fruition! So, if you would like them, or if you wanna hook us up with a way to make this swag, either email us at eternitysendrecruiting@gmail.com, or head over to our forums and post in This topic!

Thursday, March 8, 2007

SUCCESS MACH 2

Well ladies and gents, the new user-friendly installer of the Eternity's End demo is now up! Revel in it's glory!

Tuesday, March 6, 2007

Success!

Aforementioned experiment was a success. A more user-friendly version of the demo should be up soon. There aren't any gameplay changes, just an easier way to install it. So those of you who already can get it to work need not re-download it.

Monday, March 5, 2007

Any... Volunteers? *Sinister laugh!*

Well then, ladies and gents, it is time for a little experiment, and I need lab rats.

A lot of people have been having problems with the extreme multitude of files found in the current setup of the Eternity's End Runtime Package, and are having difficulty finding which one to execute. So, I would like to try out a program I found, in which it will create an installer for the game, which in turn will compress everything into one nice, neat .exe file. Thing is, I do not know how compatible it is with my game, so I'll need volunteers to help me out with this.

Oh, and if you comply, let me warn you: The test area has no doors, and no windows, which offers you this chilling challenge: To find... A WAY OUT! HYAAHAHAHAHAHAHAHAAAA!

Of course... there's always my way...

Sunday, March 4, 2007

A Random Question.

HEY! This is my first post on this blog. I thought I will ask a question just for the fun of it. Do you have Capgras' Syndrome? If not thats fine, but if you do, post a comment about it; I find this syndrome really interesting. If you do not know what it is simply look at this Wiki on it: http://en.wikipedia.org/wiki/Capgras_delusion

Thursday, March 1, 2007

Demo recap: Day 1

Hey everyone, Illy here!

Well, it seems quite a few people enjoyed the demo the first day it came out! It's not just us at HTH, either. The official site has been getting hits as far away as Virginia!

Here are some of my thoughts on the initial reaction from the demo:

1)At first, I was rather worried about the difficulty of the puzzles at the Kakana Training Grounds, as well as the nigh-impenetrable defense of the demo's boss battle, Gino. When I was focus-testing it down at the middle school (as well as a few subjects down at the high school), a lot of people seemed to have trouble in the Letter room, the Dead End room, and the final battle with Gino. I had to tell a lot of people the secret to beating them, and that takes away from the fun of it all! Luckily, though, it seems the majority of those that downloaded it after the release got through it all right

2)Some five minutes after the release, we tested it out on Daniel Rodriguez's computer, and again at break time on Kate Gallagher's. It seems there is some strange font glitch that is causing all the text to become scrunched up and nigh-unreadable. So far, this has only occurred on laptops, so I have marked it off as being due to the laptop's screen dimensions. But if this is happening to you on a desktop, please report so here!

3)A lot of people who have made it to the end seem to be having rather... perverse thoughts about the ending (Which I'm not spoiling here, sorry!). But, y'know, believe it or not, that's a good thing! It's the sign of a good author to give just enough so the reader knows what's going on, but leave it open enough for the reader's imagination to run wild.

It just scares me a bit how wild it gets, is all XD.

Well, Illy, signing out! If any of the other developers read this, feel free to edit and add your own thoughts! I'm sure our newly acquired fans would love to hear them!